Rimworld Hay Floor. - 5 wooden floors. - 1 hay floor. Doesn't change stats of the

- 5 wooden floors. - 1 hay floor. Doesn't change stats of the base game floors. I have all the tech of Medieval Age done, except some weapons. - 5 jade floors. You usually can look at an animal and assume what it eats - Kibble allows use of hay - haygrass is the plant with the highest yield per day, but cannot be turned into meals. If they do, its likely those animals do not eat hay, as stated above. Analysis All burned floors Any floor described as "fine," or any floor that promotes a style, (edit: and the silver and gold tiles) will generally be considered sufficient for the snootier members of the upper crust. Filthy environments can drastically reduce room quality and colonist Jul 9, 2025 You can use shelves there to improve hay shelf life, and can make sleeping spots for warmth and safety, and hay floor ignores filth as well. Since wood is extremely easy to get, So apperantly the game considers floors to be one of the biggest lategame luxury out there because I heard from a streamer (AdamVsEverything) that one of the Burned floors act like any other type of flooring. Discussion, screenshots, and links, get all your RimWorld content here! Aside from cleaning is there a way to reduce it? If I put floor tiles at the entrance to my home will the dirt go there instead of my rooms? Or is the Also make sure your animals have access to the hay. In regular soil: hay turned One solution is as follows. - 2 carpet floor. I have a field growing I let hay on their pens but it rotten, and I can't seem to find a way to manually or automatically tell the colonists to pick hay from the freezer and feed it to the Animal Filth: Produced by animals walking on constructed floor. Sense the release of biotech any indoor floor - dirt included - takes filth as though it was a pre-biotech constructed floor. Straw matting is a type of floor that prevents the creation of 95% of most types of filth that would otherwise be created on it. If you want extra floors removed, please comment. This feature 1. 24 votes, 38 comments. Note that corn has a higher yield per grower work. Best Early Game Floor Tiles in RimWorld The best floor to use in early-game RimWorld is the Wood floor. Then I ran out of hay and fed them corn instead. Keeping your colony's floors clean isn't just about appearances – it has real gameplay effects on your colonists' health and happiness. 496K subscribers in the RimWorld community. In addition, humans with a rancher ideoligion receive a −4 mood penalty for sowing non-hay Floors Burned floors (Carpet, Straw matting, Wood floor, Bioferrite plate) • Concrete • Flagstones (Sandstone, Granite, Limestone, Slate, Marble, . Hay is a food for It removes straw floors defined by MoreFloors or Expanded Floors if they're present, as they would be redundant to this floor. Hay is good animal feed, but in edible for humans. Straw mattings can be crafted, each requiring 2 Hays and 120 ticks (2 secs) of work Considering hay itself is a 'dryed' byproduct, thinking you just need to dry it more in order to transform it into straw is a bit wack. It's great for efficiently feeding animals, and can be used for straw matting. You could plant dandelions in your pen and set it to only plant, not Hay is the fastest produced food source, acquired by growing and harvesting haygrass. - 11 metal floors. You can use shelves there to improve hay shelf life, and can make sleeping spots for Hay grows faster than corn, so you may be able to get a harvest when you wouldn't have corn. In order to build a new floor, the burned floor must be removed first. 3. Great! Then I realized chickens can eat hay grass directly (definitely felt stupid for feeding them kibble before). So its useful for indoor barns if you need em for temperature reasons. " - In-game desc. I cut hey and other plants with the Architect Order command. Discussion, screenshots, and links, get all your RimWorld content here! "Nutrient-rich Grasses and shoots, harvested and compacted for storage. - 7 stone floors. Straw Matting: Filth rate - 5% Flammability - 150% 2 Hay per tile Work to make - 2 No natural nutrient growth No floor: Filth rate - We would like to show you a description here but the site won’t allow us. - 1 dirt floor. Adds 32 new floors. A clean floor though, even a "Nutrient-rich Grasses and shoots, harvested and compacted for storage. It cannot, however be Basically, it makes sense to use hay in a place where you don't want to micromanage your people cleaning, like a kitchen. " - In-game desc Hay is a food for 829 votes, 88 comments. 469K subscribers in the RimWorld community. Shelves in a freezer set to hay only at normal priority. 2. Then a smaller stockpile in a barn where your animals can get to it (they can't eat off shelves so put it on the floor The barn is accessible to animals via animal door and is part of the pen, hence adding the stored hay as stockpiled food.

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